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Post by jacobpossin on Mar 22, 2014 14:47:43 GMT -8
I did a quick workup of Superman as he might appear in Kausao City. Let me know what you think. I will also be doing workups for Batman and Wonder Woman later on.
Lord Johnathan Clark The floating city of Kent was a bastion of peace and honor. Rich in white jade mines and a place of high learning. It was ruled over by the ruling house, Clark. Then came the ambitious General, Xiao, a mercenary who gathered power wherever he could. In one swift stroke he wiped out the Clark's and took control of the city. The Lord Clark was able to get his son secreted away prior to the attack. Now Johnathan lives as an exile in Kausao City. He found an ancient temple deep beneath the earth and there found the power to stand against Xiao and bullies like him.
Portrayal: Champion of the People Background: True King of Kent Inciting Incident: House Destroyed, Family Dead Belief: The Strong Must Protect the Weak Trouble: I cannot Save Them All
Professons: Explorer(+3), Fighter and Aristocrat(+2), Scholar and Engineer(+1), Scoundrel(+0)
Assets Device: Raiment of Rao In the hidden temple of Rao, buried deep beneath the City, Johnathan discovered an ancient Jadetech Power Suit. It is revolutionary and beyond what most alchemists are capable of even in this age of enlightenment. When in direct sunlight the suit allows the wearer to ride the beams of light and a degree of invulnerability. It is a strange mixture of Blue, Red and Black jade. Since he first stepped into the sky over Kausao, the rich and the criminal have been hunting him. They want, nay need, that suit and will do nearly anything to get it.
Function Aspect: Ancient Power Suit Features: Exceptional(allows you tow fly, maneuver with explorer), Protective 2(reduce Shift Value of attacks against you by two), Sturdy 2(asset has 2 extra stress boxes) Flaws: Situational(only in direct sunlight), Troubling(everyone wants the suit's secrets
Refresh: 1
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Post by jacobpossin on Mar 23, 2014 9:02:06 GMT -8
Here is my take on Wonder Woman as she might fit within the world of Jadepunk. Let me know what you think. Also if anyone wishes to do their own versions of classic DC heroes or villains using the rules in Jadepunk, here would be a fine place to put them.
Mahni, Ambassador of Truth and Love The Ahlmac have legends of the lands far to the south. Deep in the primordial jungles once roamed a people strong and peaceful, the Ter Praeta. They respected the land and made proper sacrifice to both Rapaev and Saivep. But even to such people, war must come. For the Ter Praeta this came in the form of Teltac, the skin stealers. The Teltac killed the Ter Praeta armies, the old, the infirm, and even the children. The women were to be enslaved. When the women saw this they prayed and made sacrifice to the moon goddess Saivep, for salvation. Saivep took pity on her people and made a way for them. Across the river Marjoa, where none may go, lies a great island. This is the land of the Ter Praeta. Only women, they are immortal priestesses and Warriors. So says the stories of the Ahlmac.
These stories are true.
Deep in the rain-forest in the center of the largest river on the planet, lies a hidden island of only women. Far advanced in the use of Jade and other technologies they have whiled away the centuries hidden in their home. But the discovery of Jadetech by the nations of the world has concerned the Council of Priestesses. Man's world is violent and filled with hate. They decided they must send out a scout, to see what the world would do with this dangerous technology. Mahni, daughter of the Voice of Saivep, was chosen for this task. She has only been in the realms of Man for a short while, but Mahni cannot stand by at all the cruelty and suffering she sees. With her weapons and her voice she has become a prominent member of The Jianghu, teaching of Truth and of Love, and standing up to those who would Hate or Decieve.
Portrayal: Chosen Of The Gods Background: Princess of Peace Inciting Incident: Man's World Is Filled With Hate Belief: Truth Will Free Us Trouble: Fearless and Unashamed
Professions: Aristocrat(+3), Fighter and Explorer(+2), Scholar and Engineer(+1), Scoundrel(+0)
Assets Technique: Pytah-jovahn Named after the goddess of war, who gifted this martial art to the Ter Praeta, this martial art focuses on, "shock and awe." It is an impressive art that plays on the psychology of the opponent as much as the body. Only the most pure and dedicated of the priestesses are aloud to learn this holy art. They are known for the ritual scars they carry on the backs of their hands, the mark of the goddess.
Guiding Aspect: Chosen of the Gods Features: Focus 2(+2 to Fighter) Flaws: Situational(When Outnumbered)
Device: Blessings of The Grandmother Up the small river, Yanguai, lies the ruins of the First Men. Only one god of the First Men still exists, Grandmother River. She is an old protective god, who lets no impure person enter her domain. When Mahni was but a child, she heard stories of the First Men and went to look for them. This tickled teh Grandmother so much that she gave little Mahni a blessing, Armored bracers, made from a fine a delicate White Jade. They protect Mahni by allowing her hands to move fast enough to block any attack.
Function Aspect: Bracers of Protection Features: Focus 2(+2 to Fighter), Sturdy 2(2 extra stress boxes on the bracers) Flaws: Situational(only against ranged attacks)
Device: Necklace of Angatup One of the greatest virtues of the Ter Praeta is Truth, personified in the god Angatup, the light in the darkness. In honor of Angatup the priestesses crafted the Necklace. It allows the person wearing it to gain the truth from a deceiver.
Function Aspect: Voice of Truth Features: Focus 2(+2 Aristocrat) Flaws: Situational(only when forcing someone to tell the truth)
Refresh: 3
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Post by jacobpossin on Mar 24, 2014 17:57:11 GMT -8
Alright here is my take on batman for Jadepunk. Let me know what you think. I feel like maybe doing one or two more, so I will be doing a version of the Green Lantern next. Should be fun.
Wei Baatarsai, The Bat Baatarsai was born to the owner of one of the finest Jadetech Engineering firms in all of Kausao, Wei-Tech Industrial. Over ten percent of all jade in the city was smelted in their Refineries, and Wei-Tech innovations were used in all forms of Jadetech. Life was good for the child Baatarsai, until that fateful night. On their way home from the opera his mother and father were robbed and killed in front of his very eyes. On that day he swore an oath to put a stop to all crime, so that no one else would ever need go through the pain he had just suffered.
Raised by his loyal manservant, Peng An, young Baatarsai set out to accomplish his task. He trained in martial arts, science, and psychology. In learning he discovered that crime was not merely a problem, but a symptom of a larger problem. He knew that as a man he could not be what the city needed. He would need to change the hearts of men, to do this he would need to become a symbol. Bringing hope to the downtrodden and fear to the criminal element. He became the Bat. A rumor in the night. A mad god that swooped down upon the guilty and freed the innocent. The City Watch are often driven to distraction by the graffiti of the bat, written on walls and buildings throughout the city. None suspect that the benevolent business man Wei Baatarsai is this creature of the night. He makes sure to appear as an idle son of a rich man, uninterested in anything but parties and women. Bon Vivant by day, Bat Vigilante by night.
Portrayal: Spirit of Justice Background: Warrior Detective Inciting Incident: Let no one suffer as I have suffered Belief: Fear and Violence keep the Criminals at bay Trouble: The People Still Suffer
Professions: Scoundrel +3, Fighter and Scholar +2, Engineer and Aristocrat +1, Explorer +0
Assets Technique: The Way of the Bat Trained from an early age by Peng An in several forms of martial arts, Baatarsai has developed his own unique style of fighting. It uses stealth and fear alongside sudden and brutal attacks to take his opponents out with minimal danger. As a master of the Way of the Bat, Baatarsai can read his opponents like a book and react with near superhuman speed to their actions.
Guiding Aspect: Fear and Violence Keep the Criminals at Bay Features: Focus 1(+1 to fighter), Focus +1(Scoundrel +1) Flaws: Situational(only in the shadows and darkness)
Device: Utility Belt As the sole owner of Wei-Tech Industrial Baatarsai has access to a great many jadetech innovations. He carries a variety of cutting edge tools in a specially designed belt. It is the rare situation that he is not prepared for.
Function aspect: Utility Belt Full of Minor Jade devices Features: Exceptional(when utilizing aspects related to gear gain a +3 rather than the normal +2) Flaws: Demanding 2(Must take a turn and an engineering roll vs +2 difficulty in order to load up your belt, must be done after any scene where you utilize the utility belt more than once)
Technique: Master Detective Guiding Aspect: Warrior Detective Features: Flexible(can use scholar in place of explorer) Flaws: Situational(only when dealing with crime and crime scenes)
Ally: Peng An A former master of the martial arts, An gave up fighting to become a man of peace. After the death of his master, he sought to help you Baatarsai deal with his pain through the only thing An knew might help. He trained the lad in every form of martial arts he knew. Never had An seen a more gifted or dedicated pupil. Now he is old and he looks at Baatarsai's life's work with no small amount of pride. Though he doesn't say, Baatarsai loves his mentor, and fears for his safety now that the great work has begun.
Function Aspect: Wise and Loyal Manservant Features: Aspect(Master of the Martial Arts), Professional 4(Scholar +1, Fighter +2, Aristocrat +1), Resilient 2(2 minor consequences), Sturdy(one Stress box) Flaws: Troubling(The Bat's Hidden Weakness)
Refresh: 1
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Post by jacobpossin on Mar 25, 2014 18:49:47 GMT -8
For today, I decided to try and build one of the trickiest builds in any system, the Green Lantern. The problems with doing the Green Lantern in most systems is that GL has the ability to do...anything. Anything at all. in Fate this s really simple to work through. As I was building this character, it became surprisingly simple to build GL. Let me know what you think. I think the next character I do will be Aquaman.
Jordan, The Woman Without Fear In Darkness, In sorrow The Fear Maker came The weak and the sick Lamented his name
Then came the whisper the glimmer of light The lamplighter walking In darkness to fight ~Translated fragment of the Lamplighter's Tale
In the legends of the Kaiyumi, there is one hero who rises above the rest. When the ancient gods kept the world of man in darkness and ignorance, their came a being to aid man in his darkest hour. This being was the Lamplighter, the fire bringer, and the founder of the first empire. For his hubris, the gods cursed him and locked him in torment within a volcano for all time.
Now, this is just a story. Something to pass the time and share with friends. there is no truth to this story. Except recently, the people of Kausao and the surrounding lands have begun to tell tales of a phantom Lamplighter. When the people face danger or injustice, a shadowy figure bearing a green lantern steps forward and deals with the problem. No one knows who this man is, or how he is able to do the things credited to him, but he fits many descriptions of the Lamplighter from ancient stories.
The truth is both more mundane and far stranger. Jordan was born and raised in the deep desert, daughter to a great red jade mine owner. Had she been born a man, she would have been sent to the finest schools and trained in all the intellectual arts. Due to her father's attitudes about women, she was forced to train herself. Always tinkering, she learned many great secrets about Jade. Though her father would beat her when he caught her building, Jordan only sought more knowledge. Finally there came a fateful day, as there always does in such stories. The day she was to be wed to the man-nay, the boy her father had chosen for her. Standing at the crossroads, Jordan chose to no longer live in fear. She renounced her family name and left the lands of her father.
In her travels she learned many things. New ways of utilizing Jade, new technologies, and all the cruelties of man. Jordan finally arrived in Kausao City, the home to the greatest minds in the world and the worst abuses of human dignity. She set to work at anything that would get her closer to the jade tech, closer to knowledge. She became a Jadetech tester. Her job was to test out new innovations in Jade. It was dangerous, but it payed well and she was able to see the cutting edges in Jadetech.
Finally with enough money to do so, she began to experiment. Over the course of weeks, she built a magnificent Jadetech device. Something unheard of, a constructed intelligence. combining several of her other esoteric ideas for Jadetech, she assembled The Lamp. She was about to test it out, when there was an accident at Low Port. A cargo crane had fallen and crushed a warehouse and two ships. Without really thinking about it, she leaped in and used The Lamp to rescue the people trapped in the wreckage. And thus the legend of the Lamplighter began.
Portrayal: Fearless Jadetech Engineer Background: Hope Beats Despair Inciting Incident: People Need My Help Belief: Justice Is Its Own Reward Trouble: They Will Misuse My Inventions
Professions: Engineer +3, Explorer and Scholar +2, Aristocrat and Fighter +1, Scoundrel +0
Assets Device: The Lamp Crafted from Green jade to give form to thought and energy, the Lamp is nearing the edges of what is possible with Jade, even in in the theoretical realms. At a basic level it allows the Lamplighter to create green energy constructs(through create advantage rolls). It can create anything that can be imagined. When in use it gives off an eerie green glow.
Function Aspect: Green Jade Energy Matrix Features: Exceptional(can affect the whole zone), Exceptional(allows wielder to fly or move underwater unimpeded), Harmful 2(add two extra stress to a successful attack), Protective 2(reduce the shifts of incoming attack by two), Sturdy 2(device has two extra stress boxes) Flaws: Demanding(must make a scholar roll vs a difficulty of +2 in order to utilize the device, for every scene you use it), Consuming(Must spend a Fate Point to use)
Ally: The heart of the lamp At the center of the lamp lies a metal sphere laced with white jade wires and black jade switches. A constructed Intelligence. Its purpose is to provide the Lamplighter with information on anything he runs across. This almost breaks the rules of the game. with an edge case like this I would definitely get your GM's approval before moving forward with it. Basically this is an ally that the Lamplighter keeps on her person at all times and acts as a mobile library. It can be targeted and destroyed separately from the Lamp itself. If I were running this game I would probably make the two linked. If one breaks, the other no longer works, but that would be up to your table and how you want to use the system.
Function Aspect: Jade Crafted Intelligence Features: Professional(scholar +1), Resilient(the heart has one minor consequence available), Sturdy(Has one stress box)
Flaws: Demanding(you must spend an action asking the Heart a question in order to gain access to its information)
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Post by jacobpossin on Mar 26, 2014 17:19:52 GMT -8
Arthur, Lord of the Storm Sea Python Mining Corporation is always looking for new ways to use jade, and new sources of jade. twenty years back, someone in the company came to the conclusion that the ocean floor was an untapped potential source of jade. Several development projects were started to deal with the issues of mining the ocean floor. The Aquaman Project was one such.
The goal was to make a human worker able to survive in the ocean for great lengths of time. They wanted to rebuild men into a slave race of jade miners at the bottom of the sea. The experiment was both a greater success and a greater failure than they could have anticipated. Their subject had phenomenal strength and endurance, could breath water, and even some sort of empathic bond with ocean life. However, they could not break his spirit. One year ago, their Aquaman destroyed the lab and ran away. Now they hunt him, seeking to take him apart and rediscover what they lost in his escape.
Arthur has only vague memories of his life before the experiments. He remembers being cold and hungry a lot. He remembers someone, maybe his mother, getting a large sum of money. He remembers that he had to leave with the men this lady gave him to. That is all he remembers from before. 15 years later he escaped. Arthur escaped the constant pain, the constant experimentation. He escaped into a world he could barely understand. For the last year he has been on the run from Python Mining, and the mercenaries they have hired to track him down. During his time in the world he has helped many people. Fishermen and sea captains speak of the Lord of the Storm Sea, a being of elemental power who brings the creatures of the sea to aid foundering ships.
Arthur has now arrived in Kausao after hearing of other people like him, the Jianghu. Hunted by the authorities, he makes his way as a hero of the people. If you need help, and if you can find him, maybe you can enlist the aid of the Aquaman.
Portrayal: Heart Of The Ocean Background: Escaped Experiment Inciting Incident: Never Again Belief: People Must Be Free Trouble: No Knowledge Of The World Of Men
Professions: Fighting +3, Explorer and Scoundrel +2, Scholar and Engineer +1, Aristocrat +0
Assets Device: Blue and White Jade tattoos These tattoos are of an intricate and archaic design. They allow the Aquaman to hold his breath indefinitly underwater(or nearly so) and withstand great pressure(the protective feature). They also had the side effect of allowing the Aquaman to exert some control over marine animal life(this falls under the allies, mechanically, but in fiction this is due to his tattoos) This design was the creation of a brilliant Jade Alchemist who died during Arthur's escape. These designs are the reason Python Mining is after him with such fervor.
Function Aspect: Experimental Jade Tattoos Features: Protective 1(reduce shift value of attack against you by one), Exceptional(does not need to breath) Flaws: Troubling(hunted by the Python Mining Corporation), Situational(only in water)
Allies: The Fish of the Seas He controls marine life. This is kind of a lot of power.
Function Aspect: Let My Armies Be The Fish In The Sea Features: Professional( Fighter +1), Resilient 2(two minor consequences), Sturdy 2(4 stress boxes), Independent, Numerous 4(16 critters at a time) Flaws: Situational(only in or near the water)
Refresh 2
Alrighty then, that was my take on a Jadepunk Aquaman. I am not entirely happy with how it turned out, though I cannot point to anything specific as to why. Any comments, concerns, or critiques would be most welcome.
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Post by jacobpossin on Mar 27, 2014 14:24:49 GMT -8
Jadepunk Hawkman, the crazy flying guy! Let me know what you think!
Eshak Safavi, The Hawk The Kingdom of Nohket is long gone. All that remains are a few Ruined Temples and Terracotta Statues, half buried in the southern savannas. Little is known of the culture or history of the Nohket people. The statues fetch a massive price on the black market, as they are quite rare and the region is dangerous to explorers. Large hungry beasts stalk the land, and several tiny kingdoms will hunt and kill any outsider found defiling their land.
To the experienced Naramel Treasure Hunter, Eshak Safavi, the danger was part of the fun. He had raided temples, graves, and treasure rooms on every continent. This would be no different. Upon landing his ship things went south swiftly and with gusto. He lost his wife, Aiyade, to a rampaging Nunda(A feline the size of a horse) on the first day. As they were laying her body to rest, the Huaple people attacked and Eshak was wounded in the escape. As he lay, grieving and in pain, the ship's doctor gave him Black Poppy for the pain. This mixture of Opium and Black Jade dust showed Eshak the truth.
Eshak was truly the reincarnated king of Nohket, and his wife was the reincarnated queen. Cursed to never leave this realm for the afterlife, Aiyade and Eshak had found each other in a hundred lifetimes over a thousand years. He saw in this vision that he was cursed for defiling the graves of so many. To remove this curse he must become a hero, and save the history of all peoples.
Eshak woke from his fever dreams with the clarity of madness. He set sail for Kausao City, for it was there that the rich and the corrupt had sent him out of to steal history from its rightful lands. In the short time he has been in Kausao CIty he has gathered an arsenal, and begun to prey on the tomb robbers and desacrators. Often the last a sky pirate or smuggler will see, is the shadow of the Watchtower as it descends upon them. He has taken the symbols of the Nohket, the flail and the Hawk, as his symbol. He is the Hawk, terror of the skies.
Portrayal: Grief Maddened Skyship Captain Background: Knows the Skies Like the Back of His Hand Inciting Incident: Reincarnated Godking of Nohket Belief: History Is the Soul of the World Trouble: Delusional Freedom Fighter
Professions: Explorer +3, Aristocrat and Scholar +2, Fighter and Scoundrel +1, Engineer +0
Assets Device: Sky Ship Watchtower Re-purposed long distance cargo hauler, this ship is quite large for its crew size, and has been outfitted for carrying valuable pieces of history. It contains many artifacts that have yet to be delivered back to their homelands, as well as provisions for long distance travel. It requires only a small crew to run her properly. Eshak won her in a game of cards with a fellow ne'er do well, back in his old pirate days.
Function Aspect: White Jade Airship Features: Aspect (Massive Exploration Ship), Exceptional (instantly leave or appear in a scene, as long as there’s a way in or out), Sturdy 1 Flaws: Demanding (requires a Fair [+2] Explorer roll to get the ship underway), Situational (only with a crew of at least six members who are dedicated to the task of working the ship, and nothing else)
Device: Nohket Style Wing Harness In his visions, Eshak saw the kings of Nohket utilizing wings to ascend to their heavenlly palaces. When he arrived in Kausao, he had such wings made for him. They allow him to fly, but they also make him a target as he is a well known pirate and has recently begun hunting down the Governor's ships. The governor does like to have beautiful things, many of which were stolen from their respective peoples.
Function Aspect: White Jade Wings Features: Sturdy 2(Two extra Stress boxes), Exceptional(Can appear and leave a scene at will by flying) Flaws: Demanding 2(Takes a turn and an Explorer roll of +2 difficulty to start flying), Troubling(Hunted By The Governor's Forces)
Device: Kahtar's Royal Flail As he had the wings crafted, he also had crafted a mighty flail. In his delusion, he discovered the flail in the tomb of his first incarnation.
Function aspect: Blue Jade Flail Features: Harmful 2(does two extra harm on a successful attack) Flaws: Troubling(Illegal to Own Such a Weapon)
Techniques: Rage of the Ancients When he is battle, he often has flashbacks to, "similar situations," that occurred in his, "previous lives." This grants him a fair degree of insight into his foes actions and tactical know-how. Though none can really explain why hallucinating would help him win battles.
Guiding Aspect: Reincarnated Godking of Nohket Features: Focus 2(+2 fighter) Flaws: Situational(only with the flail), Troubling(Dangerously Delusional)
Ally: Watchtower’s Crew The crew are loyal to Eshak. They really and truly are. However, they are quite concerned with his recent behavior. They are worried it will get worse. A man loses his wife, it is understandable he goes a little nuts, but this? This is different. They stay with him for now, but all are asking themselves, "How far is too far?"
Function Aspect: Crew of the Watchtower Features: Professional 2 (Engineer +1, Exploration +2), Numerous 3 (eight crew members), Resilient (one mild consequence), Sturdy (one stress box) Flaws: Troubling Aspect (Do not trust their Captain Completely): The captain has clearly gone insane, the crew does not know what to do about it yet
Refresh 1
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Post by jacobpossin on Mar 28, 2014 16:57:23 GMT -8
The Laughing Man A little over a year ago bodies began to show up on the riverfront. They seemed unrelated in all ways, men, women, children, Naramel, Aerish, Kaiyumi, Tuyangan, nothing connected them. Nothing except the method of murder. Every one of the victims had bleached white skin and a terrible smile on their faces.
During the first week seventeen bodies were found. Every week since, has had at least three murders. The pressed dubbed this killer, "The Laughing Man." In the back alleys and along the riverbanks, the stilt walkers and mudskimmers speak of a devil walking the midnight streets. Strange shadows and maddened laughter are often heard, though none have ever seen him face to face. In the last few months, The Laughing Man has begun to taunt the Watch, sending them pieces of the victims and leaving random seeming notes.
If you walk the nighttime streets of the Riverfront, learn to walk in groups. And pray to whatever gods will have you. Pray that you never meat the laughing man.
Portrayal: The Smiling Killer Background: A Mystery Even To Himself Inciting Incident: All It Takes Is One. Bad. Day. Belief: Madness Is The Only Truth Trouble: Murder On The Mind
Professions: Scoundrel +3, Engineer and Fighting +2, Explorer and Scholar +1, Aristocrat +0
Assets Device: The Smiling Death His victims are known by their rictus grin. He invented a black jade powder that, when inhaled, causes hallucinations and death. Upon dying victims' faces stretch into a horrible grin and their skin is drained of color.
Function Aspect: Black Jade Death Dust Features: Harmful 4(does four extra harm on a successful attack) Flaws: Situational(must be close to The Laughing Man and must breath it in)
Refresh: 5(he is really lucky)
Let me know what you think of my version of the Joker. he is not that different from the source material, but there is only so much to work with when he has no real backstory to speak of. Next i think i will work on Lex Luthor.
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Post by Ryan M. Danks on Mar 28, 2014 17:39:44 GMT -8
I love Joker!
He's just scary as hell no matter what setting you put him in.
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Post by jacobpossin on Mar 29, 2014 16:52:32 GMT -8
General Xiao, Master of the World Twenty years ago a young popular general of the Tuyangan Army staged an ill fated coups attempt on the throne. His rebel army was wiped out and he fled the country in disgrace. While he had lost in his bid for power, General Xiao never gave up on his desire for power. His key to victory came to him when he arrived in the Kingdom of Kent. Hiring himself out as a mercenary he met the Lord Clark's chief engineer, Alexis Luthor. She was ambitious and amoral, much like Xiao. Over the course of a year he managed to gain her confidence and together they orchestrated the largest coups in recent history.
Since becoming High Lord of Kent, Xiao has dedicated his life to conquest. His people slave away in the white jade mines and manufactories, building him a massive war fleet of skyships. However, despite his successes, Xiao is still haunted by his failure. He lives in fear the the son of Clark, the true ruler of Kent, will one day return and depose him. this thought keeps him up nights. He cannot merely kill the man, as then he makes a martyr of him. he must capture and subjugate this supposed rival. He must. Xiao has sent several teams of bounty hunters after Johnathan Clark with this in mind. None have returned.
Portrayal: Wanna-be World Conqueror Background: Master Of War Inciting Incident: Kneel Before Xiao! Belief: Only the Strong Shall Rule Trouble: Temperamental Paranoid
Professions: Fighter +3, Scoundrel and Aristocrat +2, Explorer and Scholar +1, Engineer +0
Assets Technique: Poison Fist Strike Xiao holds that strength in conflict is the most efficient way of winning. He believes this on both the large and the small scale. In a fight he will strike with such force that he has been known to penetrate even the strongest armor. This is known as his Poison Fist Strike.
Guiding Aspect: Only the Strong Shall Rule Features: Harmful 4(Four extra harm on a successful strike) Flaws: Troubling(My Enemies Know My Moves)
Technique: Master of the Field of Battle Despite is flaws, Xiao is a brilliant general. On the field, few can defeat him in direct conflict. He has studied all the great wars and military tactics ever recorded. He has, himself, been the leader in many campaigns. To go against Xiao in battle is a dangerous gambit.
Guiding Aspect: Master of War Features: Focus 2(+2 fighting) Flaws: Situational(only when leading men in battle)
Device: Royal Armor of Kent The Armor of Kent has belonged to the Clark line for as long as any can remember. It was worn by the Kings of Kent in defense of the homeland only. It was said that the armor would protect Kent so longh as even one of the Clark line remains. When Xiao conquered Kent he began wearing the armor as a sign of his authority. However, to the people of Kent, the Bold S shaped seal on the chest is a reminder that one Clark still lives. It tells them that their is still hope.
Function Aspect: Green and White Jade Plate Armor Features: Protective 2(reduce incoming harm of successful attack by two), Resilient 2(two extra stress boxes) Flaws: Demanding(you must make a fighter roll vs a difficulty of +2 in order to put the armor on or take it off)
Doctor Alexis Luthor The world is full of fools. Fools with power and fools without it. This is the sad truth that Luthor has had to endure her entire life. She may be the greatest mind humanity has ever produced. She should rule it, control it. Who else is better qualified? Yet at every step some fool comes along and blocks her success. First it was money, so she became chief engineer for the king. Then it was authority, and she was forced to deal with the simpleton Xiao. Now she is nearing her goal. Complete domination is within her grasp, if only Xiao would cease with his petty paranoias and conspiracies. There will come a day when he is no longer useful to her. Perhaps that day is nearer than she initially projected. Soon all the world will be brilliantly efficient and simple. No longer will the simpletons and fools who lucked into power run things like their own personal play ground. Soon.
Portrayal: World's Greatest Mind Background: Knowledge Is The Only Weapon I Need Inciting incident: Anything Is Permitted Belief: Only I Deserve To Rule Trouble: I Am Surrounded By Fools
Professions: Engineer +3, Scholar and Scoundrel +2, Aristocrat and Explorer +1, Fighter +0
Assets Technique: Behold My Genius! Truly their is no finer mind for invention of planning than the mind of Alexis Luthor. She has litle patience for using old plans of devices. Everything she comes up with is an inovation. None can accuse Luthor of copying or tinkering. She is a genius.
Guiding Aspect: World's Greatest Mind Features: Focus 2(+2 engineer) Flaws: Situational(Only when making something new, never for repair. She would rather start over from scratch that try and fix whatever is wrong with the thing)
Technique: Plans Within Plans She has already won. You don't realize it, because your simple mind can only plan four or maybe five moves ahead. You only think you are winning because she is so far ahead of you that she is lapping you. When she needs to Luthor can utilize her magnificent mind to deal with any situation she can plan for.
Guiding Aspect: Knowledge Is The Only Weapon I Need Features: Flexible(you may use Scholar in place of fighter) Flaws: Situational(Only when you have an aspect on the scene representing your preplanning of events or understanding of things)
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Post by jacobpossin on Mar 31, 2014 16:28:19 GMT -8
Fugyara Min, Fastest Woman Alive Min was one of the all time great relic hunters. She had robbed dozens of tombs on four continents. Until she was betrayed. One of her rivals spread the word of a great lost city, deep in the jungle south of Ahlmac territory. There were claims of Ruby Skulls and pyramids of gold. The rival, Tobias Schmidt, did not spread these rumors for Min's benefit, no. He spread them in the court of her largest patron, Inoue Shen. Shen ignored Min's warnings that this was a trap and sent her to gather these riches.
In the harshest jungle, far from civilization, walking into what she knew to be a trap, Min made a mistake. She dropped her compass. Of such small mistakes, mighty catastrophes grow. This was one such mistake. Unable to make an accurate bearing she was forced to use the sun and stars. In the deepest jungle, she got turned around, she became lost. Wandering for days without proper supplies, she was becoming dehydrated and delirious. In this state she came upon an ancient Teltac temple to Cicoh Chac, god of the Divine Wind and blood sacrifice.
Within the temple she drank of the holy waters and ate of the sacred mushroom. While in an ecstatic state, brought about by her exhaustion and the mushrooms, she had a great vision of the god Cicoh Chac. It came to her in the form of Spotted Panther and spoke of many things. Dark secrets were revealed to Min and she accepted a great burden. She would become Cicoh Chac's will made manifest. She donned the sacred garb of the Teltac Warrior Priests and set out to find a new empire for her dark master.
In Kausao City the people will listen to anyone who gives them hope. Min has done more than that, she has given them a twisted sense of power. She leads a small cult of the underclasses, they feed her information and when the need strikes they bring to her a blood sacrifice. Within her small district she has built a kingdom of blood. Right now it is beneath the notice of those in power. On the day they do take notice, pray that it is not to late. Min dreams of a city awash in blood and fear. She dreams of a burning empire from horizon to horizon.
Portrayal: Jaguar Queen of the Panther Cult Background: History exists to grant me power Inciting Incident: I am his will made flesh Belief: May his shadow fall over all the world Trouble: Things are moving too slowly
Professions: Explorer +3, Aristocrat and Scholar +2, Scoundrel and Fighter +1, Engineer +0
Assets Device: Sacred Panther Cloak The ancient Teltac high priests had cloaks made from the skins of the holy panthers, they would thread blue and white jade into the cloaks to aid in speed and stealth. This cloak is one of the last in existence, and makes Min the fastest biped on the planet.
Function Aspect: Holy Cloak of Speed Features: Exceptional(can appear and disappear from a scene at will provided she can run), Focus 4(Fighter +2 and Explorer +2), Protective 2(reduce incoming shift value of an attack against you by two) Flaws: Situational(only when wearing the cloak), Troubling(Voices in my head make me irrational)
Refresh: 3
Alright so that is my take on Cheetah for Jadepunk. Let me know what you think. Also my next Jadepunk project will be one of three things, and I have not decided which I will do, so I need your help. Should I do a Future Space Opera setting for the rules set, a version of TMNT for Jadepunk, or should I convert the characters and monsters from Girl Genius? I could go Either way with this, and to be frank, I will probably end up doing all three eventually. Let me know what you would like to see.
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Post by linchong on Apr 1, 2014 1:30:55 GMT -8
May I suggest Flash? I like Flash.
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Post by Ryan M. Danks on Apr 1, 2014 13:49:10 GMT -8
May I suggest Flash? I like Flash. I believe that's who this is supposed to be.
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Post by jacobpossin on Apr 1, 2014 17:54:39 GMT -8
Well, yes and no. It is my take on Wonder Woman's arch nemesis, Cheetah. But the asset is how I would do teh Flash, pretty much.
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Post by Ryan M. Danks on Apr 3, 2014 10:02:07 GMT -8
Ah! "Fastest Woman Alive" through me off.
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